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» Modeling and Animating Virtual Humans
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3DIM
2003
IEEE
15 years 6 months ago
Automatic Modeling of Animatable Virtual Humans - A Survey
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
GAMEON
2000
15 years 2 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
CHI
2005
ACM
16 years 1 months ago
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters
This paper describes a multi-user version of the "Virtual Raft Project" being exhibited in the Interactivity Program at CHI 2005. The Virtual Raft Project is an interact...
Bill Tomlinson, Jesse Gray, Man Lok Yau
WRAC
2005
Springer
15 years 7 months ago
Autonomy Without Independence: Animal Training as a Model for Robot Design
A classic autonomous robot is an autonomous agent for open, unpredictable environments. Such an agent is inherently autonomous but not independent. Independence implies unpredictab...
David C. Wyland
IUI
2009
ACM
15 years 6 months ago
Simplified facial animation control utilizing novel input devices: a comparative study
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Nikolaus Bee, Bernhard Falk, Elisabeth André