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» Modeling and Animating Virtual Humans
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IJVR
2007
108views more  IJVR 2007»
15 years 1 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
AAI
1999
125views more  AAI 1999»
15 years 1 months ago
Deictic Believability: Coordinated Gesture, Locomotion, and Speech in Lifelike Pedagogical Agents
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
IUI
2003
ACM
15 years 6 months ago
Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...
Yasmine Arafa, E. H. Mamdani
CGF
2002
145views more  CGF 2002»
15 years 1 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
HUMO
2000
Springer
15 years 5 months ago
A Computational Model for Motion Detection and Direction Discrimination in Humans
Seeing biological motion is very important for both humans and computers. Psychophysics experiments show that the ability of our visual system for biological motion detection and ...
Yang Song, Pietro Perona