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» Modeling and Animating Virtual Humans
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TOG
2008
100views more  TOG 2008»
15 years 1 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
HCI
2009
14 years 11 months ago
Guiding a Driver's Visual Attention Using Graphical and Auditory Animations
This contribution presents our work towards a system that autonomously guides the user's visual attention on important information (e.g., traffic situation or in-car system st...
Tony Poitschke, Florian Laquai, Gerhard Rigoll
CA
1999
IEEE
15 years 5 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
VAST
2004
ACM
15 years 6 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
IDT
2007
109views more  IDT 2007»
15 years 1 months ago
Intelligent virtual humans with autonomy and personality: State-of-the-art
Intelligent virtual characters has been subject to exponential growth in the last decades and they are utilized in many application areas such as education, training, human-compute...
Zerrin Kasap, Nadia Magnenat-Thalmann