Sciweavers

972 search results - page 36 / 195
» Modeling and Animating Virtual Humans
Sort
View
ICIP
1999
IEEE
16 years 3 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
ICSE
2005
IEEE-ACM
16 years 1 months ago
Fluent-based web animation: exploring goals for requirements validation
We present a tool that provides effective graphical animations as a means of validating both goals and software designs. Goals are objectives that a system is expected to meet. Th...
Robert Chatley, Sebastián Uchitel, Jeff Kra...
ICPR
2004
IEEE
16 years 2 months ago
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
SIGGRAPH
1995
ACM
15 years 5 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
GRAPHICSINTERFACE
2004
15 years 2 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross