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» Modeling and Animating Virtual Humans
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VIIP
2001
15 years 2 months ago
View-dependent Deformation for Virtual Human Modeling from Silhouettes
The primary objective of this research work is to develop an efficient and intuitive deformation technique for virtual human modeling by silhouettes input. With our method, the re...
Charlie C. L. Wang, Yu Wang 0010, Matthew Ming-Fai...
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
15 years 2 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
IUI
2003
ACM
15 years 6 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
NPAR
2000
ACM
15 years 5 months ago
Animated CharToon faces
Human faces are attractive and effective in every-day communication. In human-computer interaction, because of the lack of sufficient knowledge and appropriate tools to model and ...
Zsófia Ruttkay, Han Noot
HCI
2007
15 years 2 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...