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» Modeling and Animating Virtual Humans
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IVA
2009
Springer
15 years 6 months ago
Should Agents Speak Like, um, Humans? The Use of Conversational Fillers by Virtual Agents
We describe the design and evaluation of an agent that uses the fillers um and uh in its speech. We describe an empirical study of human-human dialogue, analyzing gaze behavior dur...
Laura M. Pfeifer, Timothy W. Bickmore
107
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IVA
2010
Springer
14 years 12 months ago
Individualized Gesturing Outperforms Average Gesturing - Evaluating Gesture Production in Virtual Humans
Abstract. How does a virtual agent’s gesturing behavior influence the user’s perception of communication quality and the agent’s personality? This question was investigated ...
Kirsten Bergmann, Stefan Kopp, Friederike Eyssel
IVA
2007
Springer
15 years 7 months ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
CA
2002
IEEE
15 years 6 months ago
Conversational Virtual Character for the Web
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Karlo Smid, Igor S. Pandzic
IJCAI
2007
15 years 2 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura