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» Modeling and Animating Virtual Humans
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AIIDE
2008
15 years 3 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
LREC
2010
164views Education» more  LREC 2010»
15 years 3 months ago
Practical Evaluation of Speech Recognizers for Virtual Human Dialogue Systems
We perform a large-scale evaluation of multiple off-the-shelf speech recognizers across diverse domains for virtual human dialogue systems. Our evaluation is aimed at speech recog...
Xuchen Yao, Pravin Bhutada, Kallirroi Georgila, Ke...
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WWW
2005
ACM
16 years 2 months ago
Transforming web contents into a storybook with dialogues and animations
This paper describes a medium, called Interactive e-Hon, for helping children to understand contents from the Web. It works by transforming electronic contents into an easily unde...
Kaoru Sumi, Katsumi Tanaka
CA
2002
IEEE
15 years 6 months ago
Haptics Technologies and Cultural Heritage Applications
This article describes the architecture of the "Museum of Pure Form", a virtual reality system where the user can interact, through the senses of touch and sight, with d...
Massimo Bergamasco, Antonio Frisoli, Federico Barb...
SIBGRAPI
2003
IEEE
15 years 6 months ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira