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» Modeling and Animating Virtual Humans
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TCSV
2008
161views more  TCSV 2008»
15 years 6 months ago
Dynamic Facial Expression Analysis and Synthesis With MPEG-4 Facial Animation Parameters
This paper describes a probabilistic framework for faithful reproduction of dynamic facial expressions on a synthetic face model with MPEG-4 facial animation parameters (FAPs) whil...
Yongmian Zhang, Qiang Ji, Zhiwei Zhu, Beifang Yi
CGF
2006
196views more  CGF 2006»
15 years 6 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 10 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
VMV
2004
154views Visualization» more  VMV 2004»
15 years 7 months ago
Extracting Animated Meshes with Adaptive Motion Estimation
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
Nizam Anuar, Igor Guskov
RAS
2002
115views more  RAS 2002»
15 years 6 months ago
Performance evaluation and optimization of human control strategy
Modeling human control strategy (HCS) is becoming an increasingly popular paradigm in a number of different research areas, ranging from robotics and intelligent vehicle highway s...
Yangsheng Xu, Jingyan Song, Michael C. Nechyba, Ye...