This paper describes a probabilistic framework for faithful reproduction of dynamic facial expressions on a synthetic face model with MPEG-4 facial animation parameters (FAPs) whil...
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
Modeling human control strategy (HCS) is becoming an increasingly popular paradigm in a number of different research areas, ranging from robotics and intelligent vehicle highway s...
Yangsheng Xu, Jingyan Song, Michael C. Nechyba, Ye...