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IJMHCI
2011
249views more  IJMHCI 2011»
14 years 8 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
CA
2003
IEEE
15 years 6 months ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...
SI3D
2003
ACM
15 years 6 months ago
A general joint component framework for realistic articulation in human characters
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...
Wei Shao, Victor Ng-Thow-Hing
ICMCS
2006
IEEE
169views Multimedia» more  ICMCS 2006»
15 years 7 months ago
Synthesis and Control of High Resolution Facial Expressions for Visual Interactions
The synthesis of facial expression with control of intensity and personal styles is important in intelligent and affective human-computer interaction, especially in face-to-face i...
Chan-Su Lee, Ahmed M. Elgammal, Dimitris N. Metaxa...
ICONIP
1998
15 years 2 months ago
A Comparison of Learning Transfer in Networks and Humans
Learning transfer is the improvement in performance on one task having learnt a related task. That the degree of transfer is signi cantly greater in humans than other primates and...
Steven Phillips