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» Modeling and Animating Virtual Humans
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CA
1999
IEEE
15 years 1 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
GRAPHITE
2006
ACM
15 years 3 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
70
Voted
IVA
2009
Springer
15 years 4 months ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
92
Voted
SIGGRAPH
1989
ACM
15 years 1 months ago
Goal-directed, dynamic animation of human walking
This paper presents a hybrid approach to the animation of human locomotion which combines goal-directed and dynamic motion control. Knowledge about a locomotion cycle is incorpora...
Armin Bruderlin, Thomas W. Calvert