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» Modeling and Animating Virtual Humans
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IAT
2007
IEEE
15 years 8 months ago
Behavioral Intelligence for Geospatial Agents in Urban Environments
Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
Paul M. Torrens
WSC
2000
15 years 2 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
115
Voted
VRST
2010
ACM
14 years 11 months ago
Perceiving motion transitions in pedestrian crowds
Creating natural motion transitions between different motion clips is crucial for reusing and editing character animations. Perception of motion transitions in a pedestrian crowd ...
Qin Gu, Chang Yun, Zhigang Deng
ICRA
1998
IEEE
141views Robotics» more  ICRA 1998»
15 years 5 months ago
On Discontinuous Human Control Strategies
Models of human control strategy (HCS), which accurately emulate dynamic human behavior, have far reaching potential in areas ranging from robotics to virtual reality to the intel...
Michael C. Nechyba, Yangsheng Xu
ATAL
2011
Springer
14 years 1 months ago
Culture-related differences in aspects of behavior for virtual characters across Germany and Japan
Integrating culture as a parameter into the behavioral models of virtual characters to simulate cultural differences is becoming more and more popular. But do these differences ...
Birgit Endraß, Elisabeth André, Matth...