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» Modeling and Animating Virtual Humans
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AROBOTS
2002
121views more  AROBOTS 2002»
15 years 1 months ago
Theory of Mind for a Humanoid Robot
If we are to build human-like robots that can interact naturally with people, our robots must know not only about the properties of objects but also the properties of animate agent...
Brian Scassellati
87
Voted
ICMCS
2005
IEEE
78views Multimedia» more  ICMCS 2005»
15 years 7 months ago
Partial Linear Regression for Audio-Driven Talking Head Application
Virtual avatars in many applications are constructed manually or by a single speech-driven model which needs a lot of training data and long training time. It’s an essential pro...
Chao-Kuei Hsieh, Yung-Chang Chen
VRML
1998
ACM
15 years 5 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
CHI
1997
ACM
15 years 5 months ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
PG
2003
IEEE
15 years 6 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...