This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
This paper deals with a set of useful methods for presenting large-scale models of real cities in a web environment. While acquisition issues are outlined only briefly, this study...
In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...