Sciweavers

1242 search results - page 21 / 249
» Modeling and Rendering of Real Environments
Sort
View
VISUALIZATION
2005
IEEE
15 years 5 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
EGPGV
2011
Springer
330views Visualization» more  EGPGV 2011»
14 years 3 months ago
Real-Time Ray Tracer for Visualizing Massive Models on a Cluster
We present a state of the art read-only distributed shared memory (DSM) ray tracer capable of fully utilizing modern cluster hardware to render massive out-of-core polygonal model...
Thiago Ize, Carson Brownlee, Charles D. Hansen
IROS
2006
IEEE
146views Robotics» more  IROS 2006»
15 years 5 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
VISUALIZATION
2002
IEEE
15 years 4 months ago
Interactive Translucent Volume Rendering and Procedural Modeling
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effe...
Joe Kniss, Simon Premoze, Charles D. Hansen, David...
107
Voted
HAPTICS
2008
IEEE
15 years 6 months ago
Haptic Feedback Based on Physically Based Modeling for Cellular Manipulation Systems
This paper focuses on developing a haptic rendering technique for cellular manipulation using image processing techniques and physically based models. The interaction forces betwee...
Jungsik Kim, Farrokh Janabi-Sharifi, Jung Kim