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» Modeling and Rendering of Real Environments
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AAI
2005
166views more  AAI 2005»
15 years 1 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri
ICRA
2008
IEEE
155views Robotics» more  ICRA 2008»
15 years 8 months ago
Differential elastic actuator for robotic interaction tasks
For complex robotic tasks (manipulation, locomotion, haptics, ...), the lack of knowledge of precise interaction models, the difficulties to precisely measure the task associated ...
Michel Lauria, Marc-Antoine Legault, Marc-Andr&eac...
DC
2001
15 years 3 months ago
Metadata Interoperability and Meta-search on the Web
Several initiatives for establishing standards for metadata models are being carried out at the moment, but everyone focuses on their own requirements when defining metadata attri...
Enric Peig, Jaime Delgado, Ismael Pérez
124
Voted
CVIU
2007
152views more  CVIU 2007»
15 years 1 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
ECCV
2006
Springer
16 years 3 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté