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» Modeling and Rendering of Real Environments
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CGI
2003
IEEE
15 years 7 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
VISUALIZATION
2002
IEEE
15 years 6 months ago
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer
We report on using computed tomography (CT) as a model acquisition tool for complex objects in computer graphics. Unlike other modeling and scanning techniques the complexity of t...
Armin Kanitsar, Thomas Theußl, Lukas Mroz, M...
VIS
2004
IEEE
178views Visualization» more  VIS 2004»
16 years 3 months ago
Depth Enhanced Panoramas
Depth enhanced panoramas are a practical solution to the difficult problem of inside-looking-out modeling. Depth enhanced panoramas extend color panoramas to support viewpoint tra...
Gleb Bahmutov, Voicu Popescu, Elisha Sacks
MM
2006
ACM
132views Multimedia» more  MM 2006»
15 years 8 months ago
Collaborative dancing in tele-immersive environment
We present a study of collaborative dancing between remote dancers in a tele-immersive environment which features 3D full and real body capturing, wide field of view, multi-displ...
Zhenyu Yang, Bin Yu, Wanmin Wu, Ross Diankov, Ruze...
DATE
2005
IEEE
172views Hardware» more  DATE 2005»
15 years 7 months ago
Correct-by-Construction Transformations across Design Environments for Model-Based Embedded Software Development
Embedded software design for real time reactive system
Massimo Baleani, Alberto Ferrari, Leonardo Mangeru...