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» Modeling and Rendering of Real Environments
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NAS
2010
IEEE
15 years 11 days ago
CR: Capability Information for Routing of Wireless Ad Hoc Networks in the Real Environment
—In greedy routing, each relay node forwards the message to a neighbor (also called successor) that is closer to the destination. However, the successor candidate set (SCS) is di...
Zhen Jiang, Zhigang Li, Nong Xiao, Jie Wu
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 6 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
CGI
2000
IEEE
15 years 6 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...
ICCS
2003
Springer
15 years 7 months ago
Real-Time Terascale Implementation of Tele-immersion
Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations resi...
Nikhil Kelshikar, Xenophon Zabulis, Jane Mulligan,...
128
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ICCV
2007
IEEE
15 years 8 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia