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» Modeling and Rendering of Real Environments
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HAPTICS
2002
IEEE
15 years 7 months ago
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
In this paper, we present computationally efficient algorithms for the real time simulation of minimally invasive surgical (MIS) procedures. To develop a surgical simulator for tr...
Jung Kim, Suvranu De, Mandayam A. Srinivasan
CGF
2000
95views more  CGF 2000»
15 years 1 months ago
Physically-Based Patination for Underground Objects
Although current photorealistic rendering techniques can produce very impressive images, the rendered objects are often too clean and shiny. Thus, the resulting images look unnatu...
Yao-Xun Chang, Zen-Chung Shih
ICSP
1993
84views more  ICSP 1993»
15 years 3 months ago
A Role-Based Empirical Process Modeling Environment
Much contemporary development process research is based on analyses of process steps, their duration, and the events they propagate. Our initial research in large, mature telecomm...
Brendan G. Cain, James Coplien
ICASSP
2007
IEEE
15 years 8 months ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...
TOG
2002
130views more  TOG 2002»
15 years 1 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai