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» Modeling and Rendering of Real Environments
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CGA
2002
14 years 9 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
ICAT
2006
IEEE
15 years 3 months ago
An Improved Real-Time Natural Feature Tracking Algorithm for AR Application
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Jing Chen, Yongtian Wang, Yu Li, Wenze Hu, Xiaojun...
108
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3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
15 years 3 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
IGARSS
2010
14 years 4 months ago
Modeling and measurement of optical polarimetric image phenomenology in a complex urban environment
Polarimetric scene phenomenology yields a remote sensing modality that can be used in tandem with or alternative to panchromatic, multispectral, hyperspectral, or infrared intensi...
Michael D. Presnar, John P. Kerekes
TVCG
2012
192views Hardware» more  TVCG 2012»
12 years 12 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...