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ALIFE
2004
14 years 9 months ago
Adaptability and Diversity in Simulated Turn-taking Behavior
Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
Hiroyuki Iizuka, Takashi Ikegami
WSCG
2004
172views more  WSCG 2004»
14 years 11 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
68
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WSC
2001
14 years 11 months ago
Ford's power train operations: changing the simulation environment
This paper discusses the changes that were required to Ford's Power Train Operations (PTO) simulation environment to ensure the maximum benefit was gained from the investment...
John Ladbrook, Annette Januszczak
AROBOTS
2007
129views more  AROBOTS 2007»
14 years 9 months ago
Behaviors for physical cooperation between robots for mobility improvement
— A team of small, low-cost robots instead of a single large, complex robot is useful in operations such as search and rescue, urban exploration etc. However, the performance of ...
Ashish Deshpande, Jonathan E. Luntz
CCE
2006
14 years 9 months ago
Bayesian-based on-line applicability evaluation of neural network models in modeling automotive paint spray operations
The neural network (NN) models well trained and validated by the same data may exhibit noticeably different predictabilities in applications. This is mainly due to the fact that t...
Jia Li, Yinlun Huang