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CGF
2008
165views more  CGF 2008»
15 years 3 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CGF
2008
93views more  CGF 2008»
15 years 3 months ago
Local Volume Preservation for Skinned Characters
Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
100
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CGF
2008
109views more  CGF 2008»
15 years 3 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
111
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CORR
2010
Springer
80views Education» more  CORR 2010»
15 years 3 months ago
Multi-path Probabilistic Available Bandwidth Estimation through Bayesian Active Learning
Knowing the largest rate at which data can be sent on an end-to-end path such that the egress rate is equal to the ingress rate with high probability can be very practical when ch...
Frederic Thouin, Mark Coates, Michael Rabbat
COMCOM
2008
72views more  COMCOM 2008»
15 years 3 months ago
Stochastic analysis of the interplay between object maintenance and churn
Due to the prevalence of peer dynamics (i.e., churn), object maintenance becomes a fundamental issue in peer-to-peer storage systems. Although quite a few prototypes have been des...
Di Wu, Ye Tian, Kam-Wing Ng, Anwitaman Datta
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