This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Two methods have been used extensively to model resting contact for rigid body simulation. The first approach, the penalty method, applies virtual springs to surfaces in contact to...
Despite over a century's study, the trigger mechanisms of cardiac arrhythmias are poorly understood. Even modern experimental methods do not provide sufficient temporal and s...
This paper presents the case that education in the 21st Century can only measure up to national needs if technologies developed in the simulation community, further enhanced by th...
Dan M. Davis, Thomas D. Gottschalk, Laurel K. Davi...
Parallel and distributed simulation facilitates the construction of a simulation application (i.e., federation in HLA terminology) with a number of simulation components (federate...
Zengxiang Li, Wentong Cai, Stephen John Turner, Ke...