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IVA
2010
Springer
15 years 4 months ago
A Velocity-Based Approach for Simulating Human Collision Avoidance
We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Ioannis Karamouzas, Mark H. Overmars
PROCEDIA
2010
69views more  PROCEDIA 2010»
15 years 4 months ago
A simulation for content-based and utility-based recommendation of candidate coalitions in virtual creativity teams
Psychological literature shows that people do not always make rational choices with respect to whom to collaborate with. Providing the value of candidate connections may help them...
Rory L. L. Sie, Marlies Bitter-Rijpkema, Peter B. ...
JCSS
2008
81views more  JCSS 2008»
15 years 6 months ago
A simulator for adaptive parallel applications
Dynamically allocating computing nodes to parallel applications is a promising technique for improving the utilization of cluster resources. Detailed simulations can help identify...
Basile Schaeli, Sebastian Gerlach, Roger D. Hersch
ANSS
2003
IEEE
15 years 11 months ago
Multicast Routing Simulator over MPLS Networks
Multicast and MPLS are two complementary technologies. Merging these two technologies where multicast trees are constructed over MPLS networks will enhance performance and present...
Ali Boudani, Bernard Cousin, Chadi Jawhar, Mahmoud...
IS4TH
2003
Springer
15 years 11 months ago
Real-Time Simulation of Self-collisions for Virtual Intestinal Surgery
Abstract. The context of this research is the development of a pedagogical surgery simulator for colon cancer removal. More precisely, we would like to simulate the gesture which c...
Laks Raghupathi, Vincent Cantin, François F...