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NETGAMES
2004
ACM
15 years 3 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
MOBISYS
2007
ACM
15 years 9 months ago
A time-and-value centric provenance model and architecture for medical event streams
Provenance becomes a critical requirement for healthcare IT infrastructures, especially when pervasive biomedical sensors act as a source of raw medical streams for large-scale, a...
Min Wang, Marion Blount, John Davis, Archan Misra,...
WOSP
2010
ACM
15 years 2 months ago
A framework for utility-based service oriented design in SASSY
The architecture of a software system has a significant impact on its quality of service (QoS) as measured by several performance metrics such as execution time, availability, th...
Daniel A. Menascé, John M. Ewing, Hassan Go...
SPAA
2006
ACM
15 years 4 months ago
Modeling instruction placement on a spatial architecture
In response to current technology scaling trends, architects are developing a new style of processor, known as spatial computers. A spatial computer is composed of hundreds or eve...
Martha Mercaldi, Steven Swanson, Andrew Petersen, ...
SIGSAND
2008
14 years 11 months ago
Design of Fractal-Based Systems Within MDA: Platform Independent Modelling
: Today's businesses must continuously adapt to changing external environment in accelerated time frames. This requires businesses to decrease costs and time of the very proce...
Erika Asnina, Janis Osis, Marite Kirikova