Sciweavers

123 search results - page 20 / 25
» Modeling and rendering of walkthrough environments with pano...
Sort
View
SIGGRAPH
1996
ACM
15 years 1 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...
ICCV
2007
IEEE
15 years 11 months ago
Learning 3-D Scene Structure from a Single Still Image
We consider the problem of estimating detailed 3-d structure from a single still image of an unstructured environment. Our goal is to create 3-d models which are both quantitative...
Ashutosh Saxena, Min Sun, Andrew Y. Ng
ICAT
2006
IEEE
15 years 3 months ago
An Improved Real-Time Natural Feature Tracking Algorithm for AR Application
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Jing Chen, Yongtian Wang, Yu Li, Wenze Hu, Xiaojun...
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
14 years 7 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
VRST
2004
ACM
15 years 2 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...