In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...
Real-time obstacle avoidance and low-level navigation is a fundamental problem for autonomous animated creatures. Here we present an ethologically inspired approach to this proble...
In daily life, we can see images of real-life objects on posters, television, or virtually any type of smooth physical surfaces. We seldom confuse these images with the objects pe...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...