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RT
2000
Springer
15 years 3 months ago
Interactive Tone Mapping
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...
Frédo Durand, Julie Dorsey
VRST
1998
ACM
15 years 3 months ago
Multi-resolution model transmission in distributed virtual environments
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
SI3D
2006
ACM
15 years 5 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
ICMCS
2009
IEEE
142views Multimedia» more  ICMCS 2009»
14 years 9 months ago
PTZ camera calibration for Augmented Virtual Environments
Augmented Virtual Environments(AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiza...
Lu Wang, Suya You, Ulrich Neumann
RT
2001
Springer
15 years 4 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...