Due to cost, time, and flexibility constraints, simulators are often used to explore the design space when developing a new processor architecture, as well as when evaluating the ...
Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
The number of processors embedded on high performance computing platforms is continuously increasing to accommodate user desire to solve larger and more complex problems. However,...
Thara Angskun, George Bosilca, Graham E. Fagg, Jel...