Sciweavers

4156 search results - page 504 / 832
» Modeling and simulation of retrieving process
Sort
View
JCSS
2007
77views more  JCSS 2007»
15 years 4 months ago
A new approach to model virtual channels in interconnection networks
In this paper we present a new approach to model the effect of virtual channel multiplexing in high-speed interconnection networks. Previous studies have used a method proposed by...
Nasser Alzeidi, Ahmad Khonsari, Mohamed Ould-Khaou...
IAT
2010
IEEE
15 years 2 months ago
Using a Social Orientation Model for the Evolution of Cooperative Societies
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
ISDA
2010
IEEE
15 years 2 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
EXPERT
2010
145views more  EXPERT 2010»
15 years 1 months ago
Interaction Analysis with a Bayesian Trajectory Model
Human behavior recognition is one of the most important and challenging objectives performed by intelligent vision systems. Several issues must be faced in this domain ranging fro...
Alessio Dore, Carlo S. Regazzoni
INFOCOM
2009
IEEE
15 years 11 months ago
A Queueing Model Framework of PCE-Based Inter-Area Path Computation
Abstract—Path computation elements (PCE’s) are used to compute end-to-end paths across multiple areas. Multiple PCE’s may be dedicated to each area to provide sufficient path...
Juanjuan Yu, Yue He, Kai Wu, Marco Tacca, Andrea F...