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SIGGRAPH
1997
ACM
15 years 8 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder
161
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SBACPAD
2003
IEEE
180views Hardware» more  SBACPAD 2003»
15 years 10 months ago
New Parallel Algorithms for Frequent Itemset Mining in Very Large Databases
Frequent itemset mining is a classic problem in data mining. It is a non-supervised process which concerns in finding frequent patterns (or itemsets) hidden in large volumes of d...
Adriano Veloso, Wagner Meira Jr., Srinivasan Parth...
GECCO
2007
Springer
300views Optimization» more  GECCO 2007»
15 years 10 months ago
A NSGA-II, web-enabled, parallel optimization framework for NLP and MINLP
Engineering design increasingly uses computer simulation models coupled with optimization algorithms to find the best design that meets the customer constraints within a time con...
David J. Powell, Joel K. Hollingsworth
166
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MIDDLEWARE
2007
Springer
15 years 10 months ago
The case for aspect-oriented reflective middleware
The emergence of applications domains such as pervasive and autonomic computing has increased the need for customisation and dynamic adaptation of both distributed systems, and th...
Paul Grace, Eddy Truyen, Bert Lagaisse, Wouter Joo...
221
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ICARCV
2006
IEEE
420views Robotics» more  ICARCV 2006»
15 years 10 months ago
Recognizing People's Faces: from Human to Machine Vision
— As confirmed by recent neurophysiological studies, the use of dynamic information is extremely important for humans in visual perception of biological forms and motion. Apart ...
Massimo Tistarelli, Manuele Bicego, Enrico Grosso