Sciweavers

1632 search results - page 108 / 327
» Modeling billiards games
Sort
View
ATVA
2007
Springer
101views Hardware» more  ATVA 2007»
15 years 4 months ago
A Generic Constructive Solution for Concurrent Games with Expressive Constraints on Strategies
Abstract. The emerging technology of interacting systems calls for new forto ensure their reliability. Concurrent games are paradigmatic abstract models for which several logics ha...
Sophie Pinchinat
TIDSE
2004
Springer
15 years 3 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
IJCAI
2007
14 years 11 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
IJCAI
2003
14 years 11 months ago
Approximating Game-Theoretic Optimal Strategies for Full-scale Poker
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represe...
Darse Billings, Neil Burch, Aaron Davidson, Robert...
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
15 years 7 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn