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ICIP
2010
IEEE
14 years 8 months ago
Detecting pitching frames in baseball game video using Markov random walk
Pitching is the starting point of an event in baseball games. Hence, locating pitching shots is a critical step in content analysis of a baseball game video. However, pitching fra...
Chih-Yi Chiu, Po-Chih Lin, Wei-Ming Chang, Hsin-Mi...
ATAL
2008
Springer
15 years 2 hour ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
UMUAI
2008
108views more  UMUAI 2008»
14 years 10 months ago
Developing a generalizable detector of when students game the system
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...
MMM
2010
Springer
205views Multimedia» more  MMM 2010»
15 years 6 months ago
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Daniel Pittman, Chris GauthierDickey
ATAL
2007
Springer
15 years 4 months ago
Analysing Buyers' and Sellers' Strategic Interactions in Marketplaces: An Evolutionary Game Theoretic Approach
We develop a new model to analyse the strategic behaviour of buyers and sellers in market mechanisms. In particular, we wish to understand how the different strategies they adopt ...
Perukrishnen Vytelingum, Dave Cliff, Nicholas R. J...