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ICAIL
2007
ACM
15 years 1 months ago
Strategic argumentation: a game theoretical investigation
Argumentation is modelled as a game where the payoffs are measured in terms of the probability that the claimed conclusion is, or is not, defeasibly provable, given a history of a...
Bram Roth, Régis Riveret, Antonino Rotolo, ...
DALT
2009
Springer
15 years 1 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
CORR
2010
Springer
173views Education» more  CORR 2010»
14 years 10 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
SAT
2010
Springer
136views Hardware» more  SAT 2010»
15 years 1 months ago
A Non-prenex, Non-clausal QBF Solver with Game-State Learning
Abstract. We describe a DPLL-based solver for the problem of quantified boolean formulas (QBF) in non-prenex, non-CNF form. We make two contributions. First, we reformulate clause...
William Klieber, Samir Sapra, Sicun Gao, Edmund M....
ICPR
2010
IEEE
14 years 9 months ago
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach
Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model and data present a sizeable amount of clutte...
Andrea Albarelli, Emanuele Rodolà, Alberto Cavall...