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CSL
2008
Springer
14 years 12 months ago
Quantitative Game Semantics for Linear Logic
We present a game-based semantic framework in which the time complexity of any IMELL proof can be read out of its interpretation. This gives a compositional view of the geometry of...
Ugo Dal Lago, Olivier Laurent
SI3D
2009
ACM
15 years 5 months ago
Real-time creased approximate subdivision surfaces
We present an extension of recently developed Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners which are essential for mos...
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis ...
ALDT
2009
Springer
155views Algorithms» more  ALDT 2009»
15 years 4 months ago
Insuring Risk-Averse Agents
Abstract. In this paper we explicitly model risk aversion in multiagent interactions. We propose an insurance mechanism that be can used by risk-averse agents to mitigate against r...
Greg Hines, Kate Larson
NETCOOP
2009
Springer
15 years 4 months ago
Understanding and Preventing Tacit Collusion among Telecommunication Operators
Abstract. Modeling the competition among telecommunication operators (or providers) as a repeated game may explain why tacit collusion to maintain high charging prices can be obser...
Patrick Maillé, Maurizio Naldi, Bruno Tuffi...
TBILLC
2007
Springer
15 years 4 months ago
Implicatures of Irrelevant Answers and the Principle of Optimal Completion
Abstract. In this paper, we present a game theoretic account of a subclass of ‘relevance’ implicatures arising from irrelevant answers. We show that these phenomena can be expl...
Anton Benz