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ANOR
2002
89views more  ANOR 2002»
14 years 10 months ago
Imperfect Inspection Games Over Time
We consider an inspection game played on a continuous finite time interval. The inspector wishes to detect a violation as soon as possible after it has been made by the operator. T...
Daniel Rothenstein, Shmuel Zamir
ATAL
2009
Springer
15 years 4 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
JAIR
2010
106views more  JAIR 2010»
14 years 8 months ago
Cooperative Games with Overlapping Coalitions
In the usual models of cooperative game theory, the outcome of a coalition formation process is either the grand coalition or a coalition structure that consists of disjoint coali...
Georgios Chalkiadakis, Edith Elkind, Evangelos Mar...
82
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ECAI
2006
Springer
15 years 1 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu