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» Modeling billiards games
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CSL
2006
Springer
15 years 1 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
ATAL
2011
Springer
13 years 9 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
MLQ
2007
73views more  MLQ 2007»
14 years 9 months ago
Existence of EF-equivalent non-isomorphic models
Abstract. We prove the existence of pairs of models of the same cardinality λ which are very equivalent according to EF games, but not isomorphic. We continue the paper [4], but w...
Chanoch Havlin, Saharon Shelah
AIIDE
2009
14 years 11 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
ERSHOV
2003
Springer
15 years 3 months ago
Complexity of Model Checking by Iterative Improvement: The Pseudo-Boolean Framework
We present several new algorithms as well as new lower and upper bounds for optimizing functions underlying infinite games pertinent to computer-aided verification.
Henrik Björklund, Sven Sandberg, Sergei G. Vo...