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CHI
1999
ACM
15 years 2 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
ACII
2007
Springer
15 years 1 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
AOSD
2007
ACM
15 years 1 months ago
Fully abstract semantics of additive aspects by translation
stract Semantics of Additive Aspects by Translation S. B. Sanjabi C.-H. L. Ong Oxford University Computing Laboratory We study the denotational semantics of an aspect calculus by ...
S. B. Sanjabi, C.-H. Luke Ong
ACMICEC
2006
ACM
111views ECommerce» more  ACMICEC 2006»
15 years 1 months ago
Passive verification of the strategyproofness of mechanisms in open environments
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...
Laura Kang, David C. Parkes
AVI
2008
15 years 1 days ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou