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INFORMATICALT
2002
150views more  INFORMATICALT 2002»
14 years 9 months ago
Search for Dynamic Equilibrium in Duel Problems by Global Optimization
Two examples of open-loop differential games are considered in the paper. Starting with simplified dynamic Duel, further it was developed to differential economic Duel modelling pr...
Raimundas Matulevicius
WG
2009
Springer
15 years 4 months ago
Distance d-Domination Games
Abstract. We study graph searching games where a number of cops try to capture a robber that is hiding in a system of tunnels modelled as a graph. While the current position of the...
Stephan Kreutzer, Sebastian Ordyniak
QEST
2006
IEEE
15 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
MM
2005
ACM
93views Multimedia» more  MM 2005»
15 years 3 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee