Character behaviors in computer role-playing games have a significant impact on game-play, but are often difficult for game authors to implement and adapt. We present a behavior m...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
One of the important sectors within gambling is that of gaming machines. This industry used to favour approaches based on long-run simulations or complete enumerations of all poss...
We investigate the automatic labelling of “events” from an audio recording of a sports game. We describe a technique that utilises a hierarchy of language models, which are a ...
This work extends the game-based framework of µ-calculus model checking to the multi-valued setting. In multi-valued model checking a formula is interpreted over a Kripke structur...