This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
This paper presents a new approach to integrated security and dependability evaluation, which is based on stochastic modeling techniques. Our proposal aims to provide operational m...
Karin Sallhammar, Bjarne E. Helvik, Svein J. Knaps...
In this paper we introduce a mathematical model of conflict that enhances Richardson’s model of Arms Race accounting for interactive scenarios, such as the ones provided by CRP...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
In this paper we propose a dialogue game for agents to deliberate over a proposed action. The agents’ dialogue moves are defined by a structured set of argument schemes and crit...
Pancho Tolchinsky, Katie Atkinson, Peter McBurney,...