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GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
15 years 3 months ago
Is the Predicted ESS in the Sequential Assessment Game Evolvable?
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...
Winfried Just, Xiaolu Sun
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
15 years 10 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 4 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
IAT
2008
IEEE
15 years 4 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
JMLR
2011
145views more  JMLR 2011»
14 years 4 months ago
Cumulative Distribution Networks and the Derivative-sum-product Algorithm: Models and Inference for Cumulative Distribution Func
We present a class of graphical models for directly representing the joint cumulative distribution function (CDF) of many random variables, called cumulative distribution networks...
Jim C. Huang, Brendan J. Frey