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EOR
2008
136views more  EOR 2008»
14 years 10 months ago
Game-theoretic analysis of cooperation among supply chain agents: Review and extensions
This paper surveys some applications of cooperative game theory to supply chain management. Special emphasis is placed on two important aspects of cooperative games: profit alloca...
Mahesh Nagarajan, Greys Sosic
MM
2005
ACM
169views Multimedia» more  MM 2005»
15 years 3 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
INFOCOM
2002
IEEE
15 years 2 months ago
Priority Service and Max-Min Fairness
— We study a priority service where users are free to choose the priority of their traffic, but are charged accordingly by the network. We assume that each user chooses prioriti...
Peter Marbach
ECAL
2003
Springer
15 years 3 months ago
Language Games with Mixed Populations
This paper presents an adaptation of Luc Steels’s model of Category Formation and Language Sharing. The simple competitive learning algorithm is proposed as a more general means ...
Michael Lewin, Emmet Spier

Publication
233views
13 years 8 months ago
Sparse reward processes
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...
Christos Dimitrakakis