We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...