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» Modeling collaboration using shared objects
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SPAA
2006
ACM
15 years 5 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
IADIS
2003
15 years 1 months ago
Towards a Distributed Information Architecture for Avionics Data
Avionics data at the National Aeronautics and Space Administration’s (NASA) Jet Propulsion Laboratory (JPL) consists of distributed, unmanaged, and heterogeneous information tha...
Chris Mattmann, Dana Freeborn, Daniel J. Crichton
PCM
2010
Springer
193views Multimedia» more  PCM 2010»
14 years 10 months ago
Color Spectrum Normalization: Saliency Detection Based on Energy Re-allocation
Spectrum normalization is a process shared by two saliency detection methods, Spectral Residual (SR) and Phase Fourier Transform (PFT). In this paper, we point out that the essence...
Zhuoliang Kang, Junping Zhang
CVPR
2009
IEEE
1390views Computer Vision» more  CVPR 2009»
16 years 6 months ago
Stacks of Convolutional Restricted Boltzmann Machines for Shift-Invariant Feature Learning
In this paper we present a method for learning classspecific features for recognition. Recently a greedy layerwise procedure was proposed to initialize weights of deep belief ne...
Mohammad Norouzi (Simon Fraser University), Mani R...
EUROPAR
2007
Springer
15 years 6 months ago
Esodyp+: Prefetching in the Jackal Software DSM
Abstract. Prefetching transfers a data item in advance from its storage location to its usage location so that communication is hidden and does not delay computation. We present a ...
Michael Klemm, Jean Christophe Beyler, Ronny T. La...