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» Modeling dynamic environments in multi-agent simulation
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CGF
2004
98views more  CGF 2004»
14 years 9 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
WSC
1997
14 years 11 months ago
On the Effect and Control of Self-Similar Network Traffic: A Simulation Perspective
This paper presents a discussion of simulation-related issues arising in the study of self-similar network traffic with respect to its effect and control. Selfsimilar traffic has...
Kihong Park
ECOWS
2008
Springer
14 years 11 months ago
A Discrete-Events Simulation Approach for Evaluation of Service-Based Applications
One of the promises of the Service-Oriented Architecture (SOA) is to build complex added-value services in order to enhance and extend existing ones. Service-Based Applications (S...
Maha Driss, Yassine Jamoussi, Jean-Marc Jéz...
ROBOCUP
2007
Springer
99views Robotics» more  ROBOCUP 2007»
15 years 3 months ago
Instance-Based Action Models for Fast Action Planning
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...
Mazda Ahmadi, Peter Stone
DSRT
2009
IEEE
15 years 1 months ago
Statemachine Matching in BOM Based Model Composition
Base Object Model (BOM) is a component-based standard designed to support reusability and Composability. Reusability helps in reducing time and cost of the development of a simula...
Imran Mahmood, Rassul Ayani, Vladimir Vlassov, Far...