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» Modeling dynamic environments in multi-agent simulation
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139
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CGF
2004
98views more  CGF 2004»
15 years 3 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
127
Voted
WSC
1997
15 years 4 months ago
On the Effect and Control of Self-Similar Network Traffic: A Simulation Perspective
This paper presents a discussion of simulation-related issues arising in the study of self-similar network traffic with respect to its effect and control. Selfsimilar traffic has...
Kihong Park
155
Voted
ECOWS
2008
Springer
15 years 5 months ago
A Discrete-Events Simulation Approach for Evaluation of Service-Based Applications
One of the promises of the Service-Oriented Architecture (SOA) is to build complex added-value services in order to enhance and extend existing ones. Service-Based Applications (S...
Maha Driss, Yassine Jamoussi, Jean-Marc Jéz...
ROBOCUP
2007
Springer
99views Robotics» more  ROBOCUP 2007»
15 years 9 months ago
Instance-Based Action Models for Fast Action Planning
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...
Mazda Ahmadi, Peter Stone
DSRT
2009
IEEE
15 years 7 months ago
Statemachine Matching in BOM Based Model Composition
Base Object Model (BOM) is a component-based standard designed to support reusability and Composability. Reusability helps in reducing time and cost of the development of a simula...
Imran Mahmood, Rassul Ayani, Vladimir Vlassov, Far...