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EMSOFT
2001
Springer
15 years 6 months ago
Using Multiple Levels of Abstractions in Embedded Software Design
ltiple Levels of Abstractions in Embedded Software Design Jerry R. Burch1, Roberto Passerone1, and Alberto L. Sangiovanni-Vincentelli2 1 Cadence Berkeley Laboratories, Berkeley CA ...
Jerry R. Burch, Roberto Passerone, Alberto L. Sang...
WSC
2000
15 years 3 months ago
3D visualization of simulated construction operations
Significant advances have been made in the field of construction process modeling. However, no convenient graphical support tools exist that can depict the modeled operations in 3...
Vineet R. Kamat, Julio C. Martínez
SAC
2002
ACM
15 years 1 months ago
Semi-automatic design of agent organisations
Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
SIGGRAPH
2000
ACM
15 years 6 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth
SAC
2008
ACM
15 years 1 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...