: The concept of Learning Objects has been introduced in the e-learning field to enhance the accessibility, reusability, and interoperability of learning content. Despite intensive...
Samuel Schluep, Pamela Ravasio, Sissel Guttormsen ...
We present a prototype implementation of SOS meta-theory in the Maude term rewriting language. The prototype defines the basic concepts of SOS meta-theory (e.g., transition formul...
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
Abstract. Process Mining is a technique for extracting process models from execution logs. This is particularly useful in situations where people have an idealized view of reality....
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...