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» Modeling shapes and textures from images: new frontiers
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ICIP
2007
IEEE
15 years 11 months ago
A New Descriptor for 2D Depth Image Indexing and 3D Model Retrieval
We present here a new descriptor for depth images adapted to 2D/3D model matching and retrieving. We propose a representation of a 3D model by 20 depth images rendered from the ve...
Mohamed Chaouch, Anne Verroust-Blondet
92
Voted
CG
1998
Springer
14 years 9 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
WSCG
2004
170views more  WSCG 2004»
14 years 10 months ago
An Image-Based Multiresolution Model for Interactive Foliage Rendering
This paper presents a new method for realistic real-time rendering of tree foliage. Some approaches to this problem have been presented before but the quality of their results was...
Javier Lluch, Emilio Camahort, Roberto Vivó
CVPR
2005
IEEE
15 years 11 months ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
ECCV
2006
Springer
15 years 11 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth