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» Modeling shapes and textures from images: new frontiers
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3DIM
2003
IEEE
15 years 2 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
CGF
2005
111views more  CGF 2005»
14 years 9 months ago
Pinchmaps: textures with customizable discontinuities
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
Marco Tarini, Paolo Cignoni
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
15 years 2 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
MICCAI
2003
Springer
15 years 10 months ago
Tensor Splats: Visualising Tensor Fields by Texture Mapped Volume Rendering
Abstract. We describe a new method for visualising tensor fields using a textured mapped volume rendering approach, tensor-splatting. We use an image order method to calculate the ...
Abhir Bhalerao, Carl-Fredrik Westin
ECCV
2002
Springer
15 years 11 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand