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» Modeling shapes and textures from images: new frontiers
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ICCV
1999
IEEE
16 years 3 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICIP
2000
IEEE
15 years 5 months ago
Texture Similarity Measurement Using Kullback-Leibler Distance on Wavelet Subbands
The focus of this work is on using texture information for searching, browsing and retrieving images from a large database. In the wavelet approaches, texture is characterized by ...
Minh N. Do, Martin Vetterli
PAMI
2006
227views more  PAMI 2006»
15 years 1 months ago
Matching 2.5D Face Scans to 3D Models
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
Xiaoguang Lu, Anil K. Jain, Dirk Colbry
APWEB
2003
Springer
15 years 6 months ago
Web-Based Image Retrieval with a Case Study
Abstract. Advances in content-based image retrieval(CBIR)lead to numerous efficient techniques for retrieving images based on their content features, such as colours, textures and ...
Ying Liu, Danqing Zhang
TIP
1998
456views more  TIP 1998»
13 years 9 months ago
Snakes, Shapes, and Gradient Vector Flow
Snakes, or active contours, are used extensively in computer vision and image processing applications, particularly to locate object boundaries. Problems associated with initiali...
Chenyang Xu, Jerry L. Prince